Diablo 4's developers are surprised by how many players are committed to Diablo 4 gold reaching level 100 on all of their characters.
In an interview with PCGamesN at Blizzcon 2023, Diablo 4's production director Tiffany Wat reveals the biggest surprise in terms of initial expectations for the game and how fans actually responded. "One thing that was interesting to see was just how many players have that drive to reach the max level of 100 on all of their characters," the Blizzard developer tells the outlet.
"For a lot of players, this was their main goal, not just hunting for the best gear, and the feedback we received was that it felt like too much of a slog to reach the pinnacle level." Recently, Blizzard announced it was rolling out a new level 1 - 100 roadmap for players tired of the grind.
Diablo 4 shows off ray tracing in new trailer, and I'm really trying here folks but I cannot tell a big difference | MMOEXP
Ray tracing is officially coming to Diablo 4 in March. Cool! Nvidia recently released a short trailer – and I mean really short, just 40 seconds – showing off the spruced up visuals and, um, well. Reader, why don't you see if you notice a difference, because I am honestly struggling over here.
The first few shots of the trailer are all labeled "RTX on," but you could've told me it was RTX Negative and I wouldn't have questioned it. There's a comparison at 0:16 where a group of ghosts gets passed through that classic before-and-after filter for ray tracing, and without looking at the little stamp in the corner, I mistook the RTX Off shot for the improved, RTX On version, appreciating the clarity of detail in the ghosts' hair and limbs and clothes. But the RTX, you see, was actually off, and when I realized it had come back on, I also noticed that those details were suddenly lost under a sheen of odd fluorescence. There are clearer reflections, I guess, but is that worth the hit to buy Diablo 4 gold visual clarity when you're fighting a big mob?
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