Diablo 4: Vulnerable Status Effect Explained
There will come a time in Diablo 4 when players will feel like they aren't doing enough damage. Swapping out a gear piece or getting a new Legendary Aspect is often the most obvious solution to this, but what some players might overlook is that there's so much free damage to be had just by inflicting one Status Ailment against whatever they're trying to D4 items remove from existence.
Vulnerable is a status effect that does exactly what it implies; it makes things more vulnerable to damage. This is one of the core mechanics in Diablo 4's revamped combat system, and players need to know how to take full advantage of this if they want to get the most mileage out of their builds. Here's how it works.
Every class in Diablo 4 has some means of applying Vulnerable built right into their kits. Some Skills are guaranteed to inflict Vulnerable, such as the Barbarian's Violent Double Swing and the Necromancer's Ghastly Bone Prison. Others rely on the Lucky Hit mechanic or similar percentage-based chances, such as the Sorcerer's Greater Frozen Orb.
Diablo 4: Best Early Game Necromancer Leveling Builds
Necromancers retain their identity as summoners and grim magic casters, wielding blood, blight, and bone as one of the five playable classes in the launch of Diablo 4. They haven't changed too drastically from their iterations, but even veteran fans of the franchise might have trouble getting a good build going.
The early portions of Diablo 4 are fairly tame as far as difficulty is concerned. Many players can breeze through the campaign using whatever they feel like using. However, things do start to D4 unique items slow down at around the Level 35 mark, and Necromancers might start running into issues when it comes to surviving and dealing damage. Here are three builds designed around the limited resources available to players by this point of the game.
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