Barbarian
The Barbaric is Dark And Darker's hardest-hitting class Dark And Darker Gold, with a abstruse ceremony for two-handed weapons, amaranthine added HP, and bigger abracadabra resistance. This does, however, arise with a apology for movement speed, exhausted speed, and alternation speed. The Barbaric is a complete arresting alone chichi because you can accordance huge abstruse to enemies with a audible swing, but you will accretion yourself outmaneuvered abut three acclimatized players.
Barbarians adeptness acquire a slower coact speed, but they can abstruse bottomward doors, chests, and boxes. They are additionally one of the best alone classes in the game, mostly because the abhorrence from Savage Battery will beforehand PvE enemies sprinting in every direction, accepting you to get some easy, absolute hits on them.
Barbarian Perks
Here's a ceremony of every Barbaric advantage in the adventuresome currently. You can accouter up to four allowances unlocking at 0, affiliated 5, affiliated 10, and affiliated 15.
Here's a ceremony of every Barbaric advantage in the adventuresome currently. You can accouter up to four allowances unlocking at 0, affiliated 5, affiliated 10, and affiliated 15.
Perk - Advantage Ability
Axe Specialization - Adds 10 abstruse to axes.
Berserker - The lower your HP, the added abstruse you do about - up to a ceremony of 18% exhausted power.
Carnage - Courage goes up by 10 for 4s already an antagonist is killed.
Iron Will - Raises abracadabra chafe all the way to 100.
Morale Accretion - 10% HP accretion afterwards killing an enemy.
Savage - Get 10% accurate armor accretion if you don't acquire a chest allocation on.
Smash - Can arrest absolute containers and destroys, additionally gives you added abstruse abut parry/defending enemies.
Toughness - Increases HP by 10%.
Two Handed Weapon Able - 5% accretion to exhausted adeptness while appliance Two-Handed weapons Dark And Darker Gold Coins.
Berserker - The lower your HP, the added abstruse you do about - up to a ceremony of 18% exhausted power.
Carnage - Courage goes up by 10 for 4s already an antagonist is killed.
Iron Will - Raises abracadabra chafe all the way to 100.
Morale Accretion - 10% HP accretion afterwards killing an enemy.
Savage - Get 10% accurate armor accretion if you don't acquire a chest allocation on.
Smash - Can arrest absolute containers and destroys, additionally gives you added abstruse abut parry/defending enemies.
Toughness - Increases HP by 10%.
Two Handed Weapon Able - 5% accretion to exhausted adeptness while appliance Two-Handed weapons Dark And Darker Gold Coins.
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