Level 55 in Black Ops 7 is the easy part; deciding what to keep is where people mess up. One click on Prestige and your neat little setup turns into a bare-bones mess again. If you're the type who likes warming up in a CoD BO7 Bot Lobby before jumping back into sweaty matches, you already know how rough early levels can feel when you don't have the tools you're used to. That's why the Permanent Unlock Token matters more than any camo grind—one bad pick and you're stuck without a key piece of your playstyle for ages.
Pick survivability before firepower
Your first token should usually go to Ninja. It's not flashy, but it changes everything. Without it, you're basically announcing every flank with loud footsteps, and you'll get pre-aimed around corners by anyone wearing a headset. You'll notice it most on smaller maps where timing matters and people hold tight angles. Ninja keeps your options open: rotate, bait, slip behind the hardpoint, break spawns. And because it unlocks so late, you'd otherwise spend most of a prestige cycle feeling like you're playing with ankle weights.
Stay off the radar when the sky is full of UAVs
If Ninja isn't your thing, Ghost is the next best "quality of life" pick. BO7 lobbies love spamming UAVs, and those first ranks can feel like you're running around with a tracking beacon stuck to your back. Ghost gives you room to breathe, especially if you like playing objectives and moving constantly. It's also great for streak hunting—less time getting chased, more time setting up smarter gunfights. A lot of players wait on Ghost because it's mid-level, then complain about getting shot in the back all match. That's usually the moment they realise why this token exists.
Wildcards make early classes feel less scuffed
Don't sleep on Perk Greed. It doesn't look exciting on the unlock screen, but it's the difference between "I guess this class works" and "this actually feels like my class." Four perks lets you cover gaps you'd normally suffer through during early prestige—mobility, stealth, information, and survivability all at once. It also saves you from constantly rebuilding as you unlock new perks. You set it once, then swap perks in as they come online. Less tinkering, more playing.
Weapons are tempting, but they're not the hard part
Yeah, the Peacekeeper MK1 and MPC-25 melt people. Everyone wants to lock those in because it feels good to have your favourite gun from level one. But weapons are everywhere. You can loot one, trade with a teammate, or just run a solid early AR and still win fights if your perk setup is right. If you really want to speed up your loadout path, some players also use marketplaces like RSVSR to sort out game currency or items, so the grind feels less like starting from nothing every single reset, and you can focus on playing well instead of playing catch-up.

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