Uzi’s parents disapprove of N. Will he be good enough? 🤔
We also dropped an ALL-NEW merch line with exclusive new plushies and collectible figures! Get them here:
https://murderdrones.store
HUGE SHOUTOUT to @TheLivingTombstone for composing the music! Listen to FIGHT TIL' I'M GOOD ENOUGH on streaming here:
https://thelivingtombstone.lnk.to/fighttilimgoodenough
====== CREDITS ======
Directed by Zachary Preciado & Micah Preciado
Executive Producers - Kevin Lerdwichagul, Luke Lerdwichagul
Line Producer - Gene Goldstein
Associate Producer - Caelin Lobay
Music"Fight Till I'm Good Enough" by The Living Tombstone
Written by Sam Haft & Yoav Landau
Produced by Yoav Landau & Sam Haft
Mixed by Dean DiMarzo
Mastered by Ara Adkins
Vocals by:
Elsie Lovelock
Michael Kovach
Allanah Fitzgerald
Voice Acting Director - Zachary Preciado, Micah Preciado
Previs Production Manager - Robin French
Senior Storyboard Artist - AD Taeza
Previs Editorial - Gene Goldstein
Layout Artists - Pepe Gonzalez
Look Development - Max Rudland
Asset Production Coordinator - Oliver Ma
Production Assistant - Ash Dhanu
Lead 3D Artist - Max Rudland
Senior 3D Artist - Alicia Howard
3D Artists - Christian Martin, Guillaume Coquel-Danchin, Jonathan Corroto
Texturing & Surfacing Artists - Max Rudland, Alicia Howard, Christian Martin, Guillaume Coquel-Danchin, Jonathan Corroto
Environment Artists - Alicia Howard, Max Rudland
Lead Riggers - Marc Humphreys
Riggers - Bryan Pan, Yuni Audina
Maya Technical Artist & Tools - Evan Huang, Marc Humphreys, Ondřej Perný
Scene Assembly - Marc Humphreys
Animation Directors - Zachary Preciado, Micah Preciado
Lead Animator - Kevin Temmer, Austan Todd
Senior Animators - Chris Carter
3D Animators - Jesse Nylund, Bonxy, Noah Yang
2D FX Animator - David Oneacre
Crowd Animation & Posing - Bonxy
Crowd Implementation - David Oneacre
Lead 3D Generalist - David Oneacre
Lighting Consultant - Arman Haque
Lighting & DoF Artist - Rachel Lee, Everardo "Trixel" Esteban
UE Generalists - Rachel Lee, Everardo "Trixel" Esteban
UE & Pipeline Engineers - Ondřej Perný, Aythan Maconachie
Shader Artists - Max Rudland
Set Dressing - Alicia Howard, David Oneacre
Crowd Implementation Artist - David Oneacre
Render Technician - Jerry Sui
Rendering - David Oneacre, Rachel Lee, Everardo "Trixel" Esteban
Senior 3D VFX Artist - Stephen De Mata
3D VFX Artist - Rachel Lee
Senior Compositing Artist - Dean Musumeci
Compositing Artist - Ditzy Flama
Editing by - David Oneacre
Final Edit by - Zachary Preciado, Micah Preciado
Distribution - Kevin Lerdwichagul, Luke Lerdwichagul, Jasmine Yang, Domenic “Cube” G
Head of Marketing - Luke Lerdwichagul
Marketing Manager - Caitlin O'Neill
Marketing Production Coordinator - Angie Ngo
Senior Brand & Marketing Specialist - Suskia Phillips
Creative Marketing Officer - Alexander Moeller
Creative Marketing Directors - Zachary Preciado, Micah Preciado
Marketing 3D/2D Generalist - Michelle ZhengDitzyFlama
Marketing Compositing Artist - DitzyFlama
Marketing Editor - Paul Latza, James Bailey
Marketing Cinematography/Photography -
Thumbnail Artists - Micah Preciado, Michelle Zheng
Social Media Officer - Phil Mendoza
Head of Consumer Products - Jasmine Yang
Merchandise Manager - Zihan Zhao
Product Logistics & Manufacturing Manager - Wenbo Zhao
Lead Product Designer - Matt Gaglione
Senior Product Designer - Mosspuppie
Product Designers - Angelica Zhang, Gijs 'Revvels' van Kooten, Tom Keijer, Jurre de Groot, Dylan Langmaid
Senior Product Development Officer - Courtney Brenek
Product Development Officer - Latticha L
Logistics & Manufacturing Co-ordinator - Zaxiadus
Merch & Licensing Officer - Anna Sorsby
Special Thanks:
The Glitch Community
Our Glitch Inn Guests
James Pelter
Based on "Murder Drones" by Liam Vickers
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