Magic just revealed 38 new Marvel Super Heroes cards (including an epic Commander deck)

Magic: The Gathering's crossover with Avatar: The Last Airbender still feels fresh, yet the game's publisher, Wizards of the Coast, is moving right along to tease the upcoming Marvel Super Heroes set scheduled for June 2026.

A Dec. 9 episode of Wizards' official web show, WeeklyMTG, hosted by Blake Rasmussen, included a series of previews of new cards. Rasmussen was joined on the show by Command Zone podcast host Rachel Weeks and actor Gabriel Luna, who played the Ghost Rider Robbie Reyes on Agents of S.H.I.E.L.D. (Rasmussen was quick to note that Ghostrider does not appear in the new set.)

Pre-orders for the new set haven't gone live yet, but here's a look at 38 new cards that'll be released as part of Marvel Super Heroes.

Marvel Super Heroes main set cards

The very first reveal was Captain America, Super-Soldier. A 3/2 legendary creature that costs three mana, this mono-white Cap has first strike and enters with a shield counter (which negates a single chunk of damage or any other attempt to target the creature). Whenever he has a shield counter, his controlling player and any other Heroes the player controls also get hexproof.

With the third card — Quicksilver, Brash Blur — a new mechanic called Power-Up was introduced that functions a bit like Exhaust in that it buffs the creature but can only be used once. In this case, you pay four colorless and one red mana to put a +1/+1 counter and double strike counter on him. However, in an added twist, that Power-Up cost is reduced by the creature's mana value on the turn it enters the battlefield. Based on what Rasmussen said during the stream, it seems Power-Up will be one of the core mechanics of Marvel Super Heroes.

While discussing Moon Girl and Devil Dinosaur, Rasmussen also noted that "whenever an artifact you control enters" triggers appear throughout the Marvel Super Heroes set to represent a superhero or supervillain "inventing" something. And later, when Doctor Doom was revealed, the hosts lingered on the note about how Doom is indestructible as long as the player controls an artifact creature...or a "Plan."

Rasmussen then revealed "Doom Reigns Supreme," an Enchantment card with the subtype Plan that collects a plan counter whenever a Villain enters. Eventually, with five plan counters, it exiles the top five cards of an opponent's library and casts two spells from that stack without paying the mana cost. Plan cards are quite literally long-term plans with stages to them that decks can focus on. A standard deck with four copies of this and plenty of Villains to support it can theoretically exile 20 cards from your opponent's deck — and let you play eight of them for free. That's quite villainous indeed.

Naturally, The Incredible Hulk is ludicrously powerful, with Enrage to gain more and more +1/+1 each time he's dealt damage. But even the base Bruce Banner draws X cards when you pay XX. Enchantment Sagas also return, like The Coming of Galactus and World War Hulk. The latter lets you cast a red or green creature spell for free, then you put three +1/+1 tokens on a target creature, and then you double a creature's power and toughness and give it trample until end of turn. It's the perfect kind of "overwhelm very quickly" maneuver. Meanwhile, The Coming of Galactus eventually gets you a terrifying 16/16 Elder Alien creature token that destroys a land whenever it attacks.

Marvel Super Heroes art showcase cards and reprints

A bunch of cards from Marvel Super Heroes will also be available in special comic-book style art variants, including creatures like Bruce Banner/Hulk and Doctor Doom, along with Plan cards like The Coming of Galactus.

And, as per usual, Wizards is also taking the opportunity to reprint some older cards with Marvel art. This includes three new variants of Heroic Intervention. However, the real highlight here is the Horn of Greed, which features the meme-worthy moment from Marvel Comics when Doctor Doom toots a horn. That one will almost certainly be a chase card.

Marvel Super Heroes Commander precon deck(s)

Midway through the livestream, Rasmussen presented card designs for the Fantastic Four:

He also confirmed that they'll appear alongside one another in a single red-green-white-blue preconstructed Commander deck, and the player can choose only one of them to be the commander. Each of these cards is excellent in their own right and can slot into plenty of other deck archetypes. Each member of Marvel's first family gets some kind of perk or buff at the beginning of combat if you've played a non-creature spell this turn, along with a second activated ability that costs four total mana.

We don't know what the other Marvel Super Heroes precons will focus on, but based on this trend, perhaps we'll see other teams highlighted, like The Avengers or The Defenders. And we have to assume Wizards will also offer some sort of villain-focused Commander deck, too. Perhaps Thanos is about to show up and start collecting Infinity Stones?

It will also be interesting how this Marvel Super Heroes set synergizes with the Spider-Man cards. For all we know, one of 2025's most maligned sets might wind up being a lot stronger with the right interactions. We'll find out in June.

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